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polygons per second

  • 每秒多边形数:指计算机图形学中,每秒钟能够渲染的多边形数量。

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  每秒多边形数

... 多边形插线 polygonal patch 每秒多边形数 polygons per second 多面体模型 polyhedral model ...

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  • 每秒多边形数
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·2,447,543篇论文数据,部分数据来源于NoteExpress

权威例句

  • Its latest chips can render hundreds of millions of polygons per second, up from 1 million per second ten years ago.

    FORBES: Magazine Article

  • The PlayStation was technologically impressive, with its ability to splash over 300, 000 polygons on a television screen in a single second. (Nearly all videogame graphics are composed of polygons so "polygons per second" is a rough and ready measure of a machine's power.) Perhaps more important, Sony carefully forged and nurtured good relationships with third-party software developers, ensuring a steady supply of great games for its system.

    FORBES: Pixelated dreams

  • The limited number of polygons means that speeding up one of these systems to refresh the screen 60 times a second, as is needed to smoothly render fast-action scenes, requires cutting the number of polygons per screen to the point where detail suffers.

    FORBES: Comeback kid

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